The latest version of Weapons has been released!
Below you will find a detailed changelog for this version release
Version updates are pushed directly to the Dizzy Media
and Unity Asset Store
Changelog
0.1.3
11 April 2024
- uPDATEdDM Weapon – Updated the Awake action
(i.e for generic animation item use fix, more info below) - uPDATEdDM Weapon – Updated the Update action
(i.e for generic animation item use fix, more info below) - uPDATEdDM Weapon – Updated SelectCoroutine action
(i.e for generic animation item use fix, more info below) - ~
- uPDATEdDM Weapon Editor – Added Use Rate value to the Animation > Actions area for Generic Animation types (i.e similar to Fire Rate for projectiles)
- ~
- SCENESWeapons Showcase & Showcase L – Added Generic Animation Example melee weapon
(i.e player > axe > generic animation) - SCENESWeapons Showcase – Updated the Throw > Glowstick weapon on the player
(i.e fixed incorrect animation events being called when the item is thrown) - SCENESWeapons Showcase – Updated the Throw > Shuriken weapon on the player
(i.e fixed shuriken reload animation, i.e removed Weapon object reference in the animation itself) - ~
- FIXESDM Weapon – Fixed an issue where Generic Animation Weapons would not trigger the Item Use action (i.e all weapon types other than projectile)
- ~
- MiscUpdated Prefabs
- MiscUpdated Documentation
- MiscUpdated Localization Packs