Weapons v0.1.3 Release

The latest version of Weapons has been released!
Below you will find a detailed changelog for this version release

Version updates are pushed directly to the Dizzy Media
and Unity Asset Store

Changelog

0.1.3

11 April 2024

  • uPDATEdDM Weapon – Updated the Awake action
    (i.e for generic animation item use fix, more info below)
  • uPDATEdDM Weapon – Updated the Update action
    (i.e for generic animation item use fix, more info below)
  • uPDATEdDM Weapon – Updated SelectCoroutine action
    (i.e for generic animation item use fix, more info below)
  • ~
  • uPDATEdDM Weapon Editor – Added Use Rate value to the Animation > Actions area for Generic Animation types (i.e similar to Fire Rate for projectiles)
  • ~
  • SCENESWeapons Showcase & Showcase L – Added Generic Animation Example melee weapon
    (i.e player > axe > generic animation)
  • SCENESWeapons Showcase – Updated the Throw > Glowstick weapon on the player
    (i.e fixed incorrect animation events being called when the item is thrown)
  • SCENESWeapons Showcase – Updated the Throw > Shuriken weapon on the player
    (i.e fixed shuriken reload animation, i.e removed Weapon object reference in the animation itself)
  • ~
  • FIXESDM Weapon – Fixed an issue where Generic Animation Weapons would not trigger the Item Use action (i.e all weapon types other than projectile)
  • ~
  • MiscUpdated Prefabs
  • MiscUpdated Documentation
  • MiscUpdated Localization Packs

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