The latest version of Shooting Range has been released!
Below you will find a detailed changelog for this version release
Version updates are pushed directly to the Dizzy Media
and Unity Asset Store
Changelog
0.1.1
10 January 2024
- AddedPost Processing – Added Post Processing profiles
(i.e main / arms camera) - AddedSurface Details – Added Surface Details Scriptable for use with weapons
(i.e axe, pistol, etc.) - ~
- uPDATEdShooting Range UI – Updated Rewards_Create action
(i.e fixed issue with score result, more info below) - uPDATEdShooting Range Welcome – Updated documentation name reference
(i.e fixes documentation button on welcome tab) - ~
- SCENESAll Demo Scenes – Updated cage light material reference
(i.e fixed missing light on material) - SCENESAll Demo Scenes – Updated player post processing profiles
(i.e main / arms camera) - SCENESAll Demo Scenes – Updated player weapons
(i.e surface details scriptable reference) - SCENESAll Demo Scenes – Removed left over Vendor UI Deselect script on background UI objects
(i.e stage results, stage menu, etc.) - ~
- FIXESShooting Range UI – Fixed an issue with non vendor scenes, where stage results rewards would not show the reward score (i.e left hand side)
- ~
- MiscUpdated Localization Package (i.e Prefabs, Scenes, Etc.)
- MiscUpdated Prefabs (i.e GameUI, Player, etc.)
- MiscUpdated Documentation