The latest version of Durability has been released!
Below you will find a detailed changelog for this version release
Version updates are pushed directly to the Dizzy Media
and Unity Asset Store
Changelog
0.2.3
28 August 2023
- AddedBench Item Template – Template that contains spawn data for bench items
- AddedBench Items Library – Library of Bench Item Templates which can be used at benches
- AddedInventory Slot (Script Edit) – Added new edit Break Context Options Add
(i.e adds context options on the Inventory Slot itself for broken items) - ~
- uPDATEdInventory Slot (Script Edit) – Updated Show Context Update edit
(Now uses Inventory Slot > Break Context options to allow front end user options
for allowed contexts when broken) - ~
- uPDATEdBench – Added BenchItems_Type enum (i.e local or library)
- uPDATEdBench – Updated Weapon_Show action (i.e for bench items type options)
- ~
- uPDATEdDurability – Updated Break action
(i.e for animation option fix, more info below) - uPDATEdDurability – Updated Hide_Buff action
(i.e for animation option fix, more info below) - ~
- uPDATEdDurability Demo – Added custom Inventory Slot Prefab to Inventory script
(i.e for custom context options when item is broken) - uPDATEdDurability Main Menu – Updated Main Menu design / layout
(i.e for custom durability presentation) - uPDATEdDurability Scene Loader – Added custom scene loader for durability
- ~
- FixesDurability – Fixed issue with arms item / weapon being able to be fired in between break animation and item / weapon hide (i.e after item / weapon breaks)
- ~
- MiscUpdated Documentation
- MiscUpdated Demo Scenes
- MiscUpdated Prefabs
- MiscUpdated Scenes Updater Template (i.e added Durability Scene Loader)