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Components v0.3.6 Release

The latest version of Components has been released!
Below you will find a detailed changelog for this version release

Version updates are pushed directly to the Dizzy Media
and Unity Asset Store

Changelog

*BREAKING CHANGES, MAKE A BACKUP BEFORE IMPORTING*

0.3.6

30 April 2023

  • AddedScript Edit (Candle Item) – Added Switcher Deselect Forced action
    (i.e force hides item / weapon, not dependent on animation playing)
  • AddedScript Edit (Flashlight Item) – Added Switcher Deselect Forced action
    (i.e force hides item / weapon, not dependent on animation playing)
  • AddedScript Edit (Flashlight Item Old) – Added Switcher Deselect Forced action
    (i.e force hides item / weapon, not dependent on animation playing)
  • AddedScript Edit (Lantern Item New) – Added Switcher Deselect Forced action
    (i.e force hides item / weapon, not dependent on animation playing)
  • AddedScript Edit (Switcher Behaviour) – Added Switcher Deselect Forced action
    (i.e force hides item / weapon, not dependent on animation playing)
  • AddedWeapon Creator Prefabs – Added new Knife and Uzi weapon prefabs
    (i.e for use with weapon creator)
  • AddedWeapon Creator Templates – Added new Knife and Uzi weapon templates
    (i.e for use with weapon creator)
  • uPDATEdCharacter Action – Updated Items_Update action
    (i.e changed DeselectItems > DeselectItems_Forced for new forced item/ weapon hide)
  • uPDATEdCharacter Action – Updated Items_Update action
    (i.e moved inventory custom lock outside of item switcher check)
  • uPDATEdPlayer Attention – Updated AttentionStop_Buff action
    (i.e for item input fix, more info below)
  • uPDATEdPlayer Attention – Updated Items_Update action
    (i.e changed DeselectItems > DeselectItems_Forced for new forced item/ weapon hide)
  • uPDATEdPlayer Attention – – Updated Items_Update action
    (i.e moved inventory custom lock outside of item switcher check)
  • uPDATEdPlayer Attention – Updated Player_LockState action
    (i.e removed inventory custom lock update, redundant)
  • uPDATEdScript Edit (Item Switcher) – Added Switcher Deselect Forced action
    (i.e force hides item / weapon, not dependent on animation playing)
  • uPDATEdScript Edit (Lantern Item) – Added Switcher Deselect Forced action
    (i.e force hides item / weapon, not dependent on animation playing)
  • uPDATEdScript Edit (Melee Controller) – Added Switcher Deselect Forced action
    (i.e force hides item / weapon, not dependent on animation playing)
  • uPDATEdScript Edit (Weapon Controller) – Added Switcher Deselect Forced action
    (i.e force hides item / weapon, not dependent on animation playing)
  • uPDATEdWeapon Creator > Weapon Create – Fixed issues with weapon creation
    (i.e Gun, etc., more info below)
  • uPDATEdWeapon Creator > Weapon Create – Fixed issues with template save / load
    (i.e Lantern, etc., more info below)
  • uPDATEdWeapon Creator > Gun Prefabs – Updated Gun Prefabs
    (i.e pistol, shogun, etc.), added new child transforms
    (i.e flash holder, light holder, barrel end, etc.)
  • uPDATEdWeapon Creator > Weapon Create Template – Added Animation Sound Events List
    (i.e for flashlight, gun, etc.)
  • FixEdPlayer Attention – Fixed item input (i.e shortcut input) being unlocked before player input was unlocked on Attention Stop.
  • FixEdWeapon Creator > Weapon Create – Fixed Melee animation names not being assigned on weapon create (i.e draw, attack, etc.)
  • FixEdWeapon Creator > Weapon Create – Fixed issue if animation clips are not set, null reference will throw on weapon create
  • FixEdWeapon Creator > Weapon Create – Fixed Gun > Shotgun not adding Animation Events on weapon create (i.e eject, etc.)
  • FixEdWeapon Creator > Weapon Create – Fixed Gun not adding Animation Sound Events on weapon create (i.e mag out, mag in, etc.)
  • FixEdWeapon Creator > Weapon Create Template – Fixed Arms Prefab not showing on weapon creator templates
  • FixEdWeapon Creator > Weapon Create Template – Fixed issue with saving / loading Lantern > Hinge settings on weapon creator templates, from the Weapon Creator editor window.
  • MiscAdded new Weapon Creator > Prefabs and Templates (i.e Knife and Uzi)
  • MiscUpdated Weapon Creator > Gun Prefabs (i.e pistol, shogun, etc.)
  • MiscUpdated Player Prefabs (i.e Custom, 1.6.3c, etc.)
  • MiscUpdated Extensions > Weapon Creator (i.e v0.1.1)

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