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Puzzler v0.6 Release

The latest version of Puzzler has been released!
Below you will find a detailed changelog for this version release

Version updates are pushed directly to the Dizzy Media
and Unity Asset Store

Changelog

*BREAKING CHANGES, MAKE A BACKUP BEFORE IMPORTING*

0.6

6 November 2023

  • AddedDynamic Object Controller (Script Edit) – Added new edit template
    (i.e make sure to run the script editor again with the updated library)
  • ~
  • AddedFloating Icons Helper – Catches and adds selected objects to the Floating Icons Manager
    (i.e detects if objects can or cannot be added)
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  • AddedGame Text Table – Added custom Text Table for text usage storage
    and compatibility with Localization
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  • AddedLocalization Pack – Added asset pack that contains localization data,
    scriptables, etc. for use with HFPS Localization
  • AddedLocalization Map – Added new Localization Map to Shared folder
    (i.e HFPS localization map for all of my HFPS add ons)
  • AddedLocalization Text Table – Added new Localization Text Table to Shared folder
    (i.e HFPS localization text table for all of my HFPS add ons)
  • ~
  • AddedPuzzler Demo L – Main demo scene with HFPS Localization support
  • AddedPuzzler Main Menu L – Main Menu demo scene with HFPS Localization support
  • AddedPuzzler Scene Loader – Scene loader demo scene for Puzzler demos
  • AddedPuzzler Scene Loader L – Scene loader demo scene for Puzzler
    demos with HFPS Localization support
  • ~
  • AddedPuzzler Showcase – Added custom showcase scene
    (i.e shows off all available puzzle types)
  • AddedPuzzler Showcase L – Showcase demo scene with HFPS Localization support
  • ~
  • uPDATEdAction BarAdded Action Inputs to the Action class
    (i.e for use with custom icons per input type and custom button input per input type)
  • uPDATEdAction BarAdded Action_Input class
    (i.e stores custom icons per input type and custom button input per input type)
  • uPDATEdAction BarAdded Action_Custom class
    (i.e stores action data sent from another script, i.e character action, etc.)
  • uPDATEdAction BarAdded ActionInput_Custom class
    (i.e stores input data sent from another script, i.e character action, etc.)
  • uPDATEdAction BarAdded ActionBar_Defaults action
    (i.e sets default values for the action bar when called to)
  • uPDATEdAction BarAdded Actions_Add action
    (i.e adds list of actions sent from another script, i.e character action, etc.)
  • uPDATEdAction BarAdded Actions_Clear action (i.e clears current actions)
  • uPDATEdAction BarAdded OnInputsUpdated action
    (i.e fires when input type has been changed, i.e pause > settings > input)
  • uPDATEdAction BarAdded OnChangeLocalization action
    (i.e for use with HFPS localization)
  • uPDATEdAction BarAdded OnUnsubscribe action
    (i.e for use with HFPS localization)
  • uPDATEdAction BarRemoved Action Input, Keyboard and Gamepad references
    (i.e no longer needed, stored in Action Inputs)
  • uPDATEdAction BarRemoved Input Type (i.e replaced with device)
  • uPDATEdAction BarRemoved InputType_Check action
    (i.e no longer needed, replaced with OnInputsUpdated)
  • uPDATEdAction BarUpdated Start Init action (i.e for new values usages)
  • uPDATEdAction BarUpdated Update action (i.e for new input usages)
  • uPDATEdAction BarUpdated ActionBar_Check, ActionBar_StateCheck, Action_Init, ActionBar_Reset, StateCheckDelayed and InputCheck_Icons actions (i.e for new inputs usages)
  • uPDATEdAction BarRemove Action Texts values (i.e actions, values, references)
    (i.e no longer used, replaced with Action_Custom references)
  • ~
  • uPDATEdCharacter ActionAdded Puzzle Settings class
    (i.e for use with Puzzler > use puzzle, puzzle action type, etc.)
  • uPDATEdCharacter Action – Added ActionType_Puzzle enum
    (i.e none, activate, state check, etc.)
  • uPDATEdCharacter Action – Added Use Custom Action Bar option to Extensions > Action Bar Settings (i.e assign specific action bar to be used)
  • uPDATEdCharacter Action – Updated Extensions > Action Bar > Actions class reference
    (i.e now uses Action_Custom from Action Bar)
  • uPDATEdCharacter Action – Updated ActionBar_Update action
    (i.e for new action bar options)
  • uPDATEdCharacter Action – Updated Start Init action
    (i.e for custom action bar option)
  • uPDATEdCharacter Action – Updated Action_Start and Action_End actions
    (i.e for new Puzzle Settings options)
  • uPDATEdCharacter Action – Updated Action_Start, Action_End and Action_Update actions
    (i.e for Player Manager fix, more info below)
  • uPDATEdCharacter Action – Updated Audio_State action
    (i.e fixed Audio Fader reference check, more info below)
  • uPDATEdCharacter Action – Updated Items_Update action
    (i.e enabled item switch lock)
  • uPDATEdCharacter Action – Updated Vendor Settings options
    (i.e added currency save option)
  • uPDATEdCharacter Action – Removed ActionBar_EventInvoke action
    (i.e no longer needed)
  • ~
  • uPDATEdDM MenuUpdated menu item positions (i.e fixed order)
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  • uPDATEdLocalizationUpdated Puzzler values
    (i.e for new integrations setup menu)
  • ~
  • uPDATEdPuzzler Demo ObjectivesAdded new objectives
    (i.e paintings, jukebox, vendor, etc.)
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  • uPDATEdPuzzler DialAdded Action_Direction class
    (i.e for use with per input option)
  • uPDATEdPuzzler DialAdded Direction_Type enum
    (i.e single or multi direction)
  • uPDATEdPuzzler DialAdded Input Type enum
    (i.e for use with per input option)
  • uPDATEdPuzzler DialAdded Input Right and Input Left values
    (i.e for use with multi direction)
  • uPDATEdPuzzler DialAdded Dial Turn Delay value
    (i.e for use with Continuous Slots type)
  • uPDATEdPuzzler DialAdded Dial_Reset action
    (i.e resets dial completely)
  • uPDATEdPuzzler DialAdded Dial Reset Sound option
    (i.e for use with dial reset)
  • uPDATEdPuzzler DialAdded OnEnable, OnDestroy and OnInputsUpdated actions
    (i.e for input device subscribe)
  • uPDATEdPuzzler DialAdded Puzzler Handler reference
    (i.e for use with Puzzle Type > Safe)
  • uPDATEdPuzzler DialAdded RotateStart_Set action
    (i.e sets rotation based on type of rotation used)
  • uPDATEdPuzzler DialAdded Rotate_Direction and RotateDirection_Buff actions
    (i.e for use with multi direction usage)
  • uPDATEdPuzzler DialUpdated Rotate Type enum
    (i.e added Continuous Slots value)
  • uPDATEdPuzzler DialUpdated Start Init action
    (i.e for new values)
  • uPDATEdPuzzler DialUpdated Update action
    (i.e for new directional options)
  • uPDATEdPuzzler DialUpdated Rotate_Reset action
    (i.e for new directional values)
  • ~
  • uPDATEdPuzzler HandlerAdded CompareDial action
    (i.e compares current dial values with correct order)
  • uPDATEdPuzzler HandlerAdded Puzzle Type > Exchange Item and Safe option
    (i.e new enum option)
  • uPDATEdPuzzler HandlerAdded Exchange_Item class
    (i.e stores data for exchangeable items)
  • uPDATEdPuzzler HandlerAdded ExchangeItem_Type enum
    (i.e auto add, world item, etc.)
  • uPDATEdPuzzler HandlerAdded Exchange Item options to front end
    (i.e use type, exchange type, exchange items, etc.)
  • uPDATEdPuzzler HandlerAdded Exchange_Check action
    (i.e checks exchange item puzzle usage and completion)
  • uPDATEdPuzzler HandlerAdded ItemTitle_Catch action
    (i.e for use with HFPS localization)
  • uPDATEdPuzzler HandlerAdded OnEnable action
    (i.e for use with HFPS localization)
  • uPDATEdPuzzler HandlerAdded OnChangeLocalization action
    (i.e updates texts based on current localization language)
  • uPDATEdPuzzler HandlerAdded OnInitTexts action
    (i.e auto catches text values from Text Table)
  • uPDATEdPuzzler HandlerAdded SafeDial_Order class
    (i.e stores order for safe to open)
  • uPDATEdPuzzler HandlerAdded Safe Options to front end
    (i.e safe dial, safe order, etc.)
  • uPDATEdPuzzler HandlerAdded Safe_Check and Safe_Reset actions
    (i.e for use with Puzzle Type > Safe)
  • uPDATEdPuzzler HandlerAdded Safe_Check action
    (i.e checks safe complete state)
  • uPDATEdPuzzler HandlerAdded Safe_Reset action
    (i.e resets safe to original state)
  • uPDATEdPuzzler HandlerUpdated Awake action
    (i.e for new OnInitTexts action check)
  • uPDATEdPuzzler HandlerUpdated StartInit action
    (i.e for new puzzle types and text table usage)
  • uPDATEdPuzzler HandlerUpdated CompleteCheck action
    (i.e for new puzzle types)
  • uPDATEdPuzzler HandlerUpdated ItemCheck action
    (i.e for new puzzle types)
  • uPDATEdPuzzler HandlerUpdated ItemData_Catch action
    (i.e fixed new monobehaviour yellow error)
  • uPDATEdPuzzler HandlerUpdated Interaction_Init action
    (i.e for new puzzle types)
  • uPDATEdPuzzler HandlerUpdated OnLoad action
    (i.e for new puzzle types)
  • ~
  • uPDATEdPuzzler WelcomeAdded Import_Pack action
    (i.e imports asset packs, localization, etc.)
  • uPDATEdPuzzler WelcomeUpdated Integrations Tab
    (i.e added HFPS Localization setup)
  • ~
  • uPDATEdScenes UpdaterUpdated menu item position (i.e fixed order)
  • uPDATEdScenes UpdaterFixed issue with Lists not working correctly in Unity 2021+
    (i.e drag / drop assign, manual assign, etc.)
  • ~
  • uPDATEdScript EditorUpdated menu item position (i.e fixed order)
  • uPDATEdScript EditorFixed issue with Lists not working correctly in Unity 2021+
  • ~
  • uPDATEdVersion DetectUpdated menu item position (i.e fixed order)
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  • SCENESAll Demo Scenes Updated input reference (i.e now uses custom inputs)
  • ~
  • SCENESPuzzler Demo Added Exchange puzzle to scene (i.e bedroom > vendor)
  • SCENESPuzzler Demo Added Safe Puzzle to scene (i.e safe room > safe)
  • SCENESPuzzler Demo Added Game UI – Player Display to Display sets (i.e for use with Safe puzzle)
  • SCENESPuzzler Demo Added new Action Bar setups
    (i.e custom use for chair action and safe puzzle)
  • SCENESPuzzler Demo Added Character Action > Sit to bedroom
    (i.e starting position for player)
  • SCENESPuzzler Demo Updated Action Bar settings
    (i.e references > action inputs, etc.)
  • SCENESPuzzler Demo Updated all world items examine options
    (i.e distance, facing direction, etc.)
  • SCENESPuzzler Demo Updated bedroom layout (i.e objec t, positions, etc.)
  • SCENESPuzzler Demo Updated bedroom objectives trigger (i.e new objectives)
  • SCENESPuzzler Demo Updated Game UI (i.e fixed missing info buttons, etc.)
  • SCENESPuzzler Demo Updated Pause UI (i.e logo, etc.)
  • SCENESPuzzler Demo Updated all puzzle layouts (i.e gameobjects, order, etc.)
  • SCENESPuzzler Demo Updated Scene Layout
    (i.e added 8_SafeRoom, moved 9_Hallway & 10_End)
  • SCENESPuzzler Demo Updated Scene Occlusion (i.e rebake)
  • SCENESPuzzler Demo Updated Text Sources > Text Table reference
    (i.e now uses custom Puzzler text table)
  • SCENESPuzzler Demo Updated puzzles Puzzle Type value (i.e enum) for latest puzzle type changes (i.e additions, option order, etc.)
  • SCENESPuzzler Demo Updated Solo Item > Jukebox slots settings
    (i.e added objective trigger to new events options)
  • SCENESPuzzler Demo Updated Rotate Advanced > Puzzle Trigger
    and Character Action (i.e moved puzzle action check from events to 
    character action > extensions > puzzle settings)
  • SCENESPuzzler Demo Updated Rotate Advanced > Character Action
    (i.e set new options for Action Bar Settings)
  • SCENESPuzzler Demo Updated Wave Puzzle > Puzzle Dial settings
    (i.e rotate type > slots)
  • SCENESPuzzler Demo Moved Answer Sheet item for Advanced Rotate puzzle
    (i.e put inside Safe puzzle)
  • SCENESPuzzler Demo Moved Chalice item for Solo Item Layered puzzle
    (i.e put on the alter next to the blood bag)
  • ~
  • SCENESPuzzler Main Menu Updated Main Menu design / layout
    (i.e for custom puzzler presentation)
  • ~
  • FixesCharacter ActionFixed compatibility issue with Components for HFPS
    (i.e IF Components is activated, player required Audio Fader and Player Manager to be present)
  • FixesCharacter ActionFixed unnecessary yellow warnings
    (i.e was throwing yellow warnings for values wrapped in IF checks, generally used by Components for HFPS)
  • ~
  • MiscFixed all UI Issues (i.e buttons, menus, etc. not working correctly, etc.)
  • MiscUpdated Extensions > Scenes Updater (i.e v0.1.3)
  • MiscUpdated Extensions > Script Editor (i.e v0.3.3)
  • MiscUpdated Documentation
  • MiscUpdated Demo Scenes
  • MiscUpdated Prefabs
  • MiscUpdated Scenes Updater Template

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