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Puzzler v0.6.1 Release

The latest version of Puzzler has been released!
Below you will find a detailed changelog for this version release

Version updates are pushed directly to the Dizzy Media
and Unity Asset Store

Changelog

0.6.1

12 December 2023

  • uPDATEdCharacter Action – Added Mouse_Update action
    (i.e controls cursor visible actions)
  • uPDATEdCharacter Action – Added namespace DizzyMedia.HFPS_ShootingRange
    (i.e for compatibility with Shooting Range)
  • uPDATEdCharacter Action – Added Shooting Range Settings to Extensions Options
    (i.e for use with Shooting Range)
  • uPDATEdCharacter Action – Updated all instance references to local references
    (i.e game manager, etc.)
  • uPDATEdCharacter Action – Updated Action_Start & Action_End action
    (i.e cursor updates, Shooting Range support, etc.)
  • uPDATEdCharacter Action – Updated CharAction_Set, CharAction_Clear, Items_Update, Player_Move and Player_LockState (i.e for Shooting Range support)
  • ~
  • uPDATEdComponents Menu (i.e Add Components) – Moved all Puzzler values to Assets directory
    (i.e Dizzy Media > Assets > Puzzler)
  • ~
  • uPDATEdDM Menu – Updated for Shooting Range support
  • uPDATEdHit Receiver – Moved to Shared folder
  • ~
  • uPDATEdLocalization – Added Shooting Range localization
  • uPDATEdLocalization – Updated Components localization
    (i.e fixed welcome window > non english > integration localization)
  • uPDATEdLocalization Pack – Updated for Shooting Range support
    (i.e localization keys, etc.)
  • uPDATEdPuzzler Localization Pack – Updated for scene fixes (i.e showcase)
  • ~
  • uPDATEdReferences – Added Audio Fader value to Components references
    (i.e for use with Character Action)
  • uPDATEdReferences – Updated References_Catch action
    (i.e added audio fader catch)
  • ~
  • uPDATEdText Table – Updated for Shooting Range support
  • uPDATEdUI Controller – Updated for Shooting Range support
  • ~
  • SCENESPuzzler Showcase (General) – Fixed issue with Rotate Advanced puzzle not working correctly (i.e wasn’t showing paper, calling camera control, etc.)
  • SCENESPuzzler Showcase (General) – Fixed issue with Safe puzzle not working correctly (i.e wasn’t activating dial on initial interaction)
  • SCENESPuzzler Showcase (General & Localized) – Fixed issue with Wave Multi Modules puzzle not working correctly (i.e dial interactions not working)
  • ~
  • MiscUpdated Documentation
  • MiscUpdated Localization Packs

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