The latest version of Puzzler has been released!
Below you will find a detailed changelog for this version release
Version updates are pushed directly to the Dizzy Media
and Unity Asset Store
Changelog
0.6.1
12 December 2023
- uPDATEdCharacter Action – Added Mouse_Update action
(i.e controls cursor visible actions) - uPDATEdCharacter Action – Added namespace DizzyMedia.HFPS_ShootingRange
(i.e for compatibility with Shooting Range) - uPDATEdCharacter Action – Added Shooting Range Settings to Extensions Options
(i.e for use with Shooting Range) - uPDATEdCharacter Action – Updated all instance references to local references
(i.e game manager, etc.) - uPDATEdCharacter Action – Updated Action_Start & Action_End action
(i.e cursor updates, Shooting Range support, etc.) - uPDATEdCharacter Action – Updated CharAction_Set, CharAction_Clear, Items_Update, Player_Move and Player_LockState (i.e for Shooting Range support)
- ~
- uPDATEdComponents Menu (i.e Add Components) – Moved all Puzzler values to Assets directory
(i.e Dizzy Media > Assets > Puzzler) - ~
- uPDATEdDM Menu – Updated for Shooting Range support
- uPDATEdHit Receiver – Moved to Shared folder
- ~
- uPDATEdLocalization – Added Shooting Range localization
- uPDATEdLocalization – Updated Components localization
(i.e fixed welcome window > non english > integration localization) - uPDATEdLocalization Pack – Updated for Shooting Range support
(i.e localization keys, etc.) - uPDATEdPuzzler Localization Pack – Updated for scene fixes (i.e showcase)
- ~
- uPDATEdReferences – Added Audio Fader value to Components references
(i.e for use with Character Action) - uPDATEdReferences – Updated References_Catch action
(i.e added audio fader catch) - ~
- uPDATEdText Table – Updated for Shooting Range support
- uPDATEdUI Controller – Updated for Shooting Range support
- ~
- SCENESPuzzler Showcase (General) – Fixed issue with Rotate Advanced puzzle not working correctly (i.e wasn’t showing paper, calling camera control, etc.)
- SCENESPuzzler Showcase (General) – Fixed issue with Safe puzzle not working correctly (i.e wasn’t activating dial on initial interaction)
- SCENESPuzzler Showcase (General & Localized) – Fixed issue with Wave Multi Modules puzzle not working correctly (i.e dial interactions not working)
- ~
- MiscUpdated Documentation
- MiscUpdated Localization Packs