The latest version of Durability has been released!
Below you will find a detailed changelog for this version release
Version updates are pushed directly to the Dizzy Media
and Unity Asset Store
Changelog
*BREAKING CHANGES, MAKE A BACKUP BEFORE IMPORTING*
0.2.1
1 August 2023
- AddedHFPS Character Action – Allows you to create dynamic interactions
(i.e hide, crawl, side step, sit down/rest, etc.) - AddedHFPS_GameManager (Script Edit) – Added new edit template
(i.e make sure to run the script editor again with the updated library) - AddedHFPS References – Holds references to various scripts the system uses
- AddedLocalization – Added Vendor reference
(i.e for compatibility with Vendor for HFPS) - AddedUI Controller – Controls disabling / enabling save functionality and handling display sets.
- AddedSimple Fade – Handles screen fades.
- ~
- uPDATEdWeapon Controller (Script Edit) – Updated States Add edit
(i.e for compatibility with Components for HFPS) - ~
- uPDATEdDizzy Media > _Utilities Folder – Moved to _Shared folder
(i.e _Shared > _Utilities) - uPDATEdDizzy Media > Editor Folder – Moved to _Shared folder
(i.e _Shared > Scripts > Editor) - ~
- uPDATEdBench UI – Added DizzyMedia.Shared reference
- uPDATEdBench UI – Updated Menu_WeaponSlots action
(i.e replaced Durability_References with HFPS_References) - ~
- uPDATEdDM Menu – Updated for new compatibility use
(i.e define symbols wraps) - ~
- uPDATEdDurability Menu – Added DizzyMedia.Shared reference
- uPDATEdDurability Menu – Removed Durability Character Action
(i.e replaced by HFPS Character Action) - uPDATEdDurability Menu – Removed Durability References
(i.e replaced by HFPS References) - ~
- uPDATEdDurability Trigger – Added DizzyMedia.Shared reference
- uPDATEdDurability Trigger – Removed Durability_References
(i.e replaced by HFPS References) - uPDATEdDurability Trigger – Removed Components References check
(i.e no longer needed) - ~
- uPDATEdLocalization – Updated Components reference
(i.e for compatibility with latest Components for HFPS) - ~
- uPDATEdWeapon Controller (Script Edit) – Updated States Add edit
(i.e for compatibility with Components for HFPS) - ~
- scenesDurability Demo – Added UI Controller to GameUI parent
(i.e used by Character Action) - scenesDurability Demo – Added Simple Fade to GameUI
- scenesDurability Demo – Replaced Durability References with HFPS References on player parent (i.e for compatibility with my other HFPS add ons)
- scenesDurability Demo – Updated Repair Bench action
(i.e replaced Durability Character Action with Character Action) - ~
- MiscUpdated Documentation
- MiscUpdated Demo Scenes
- MiscUpdated Folders (i.e structure)
- MiscUpdated Prefabs (i.e actions, boss, etc.)