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Components v0.4.1 Release

The latest version of Components has been released!
Below you will find a detailed changelog for this version release

Version updates are pushed directly to the Dizzy Media
and Unity Asset Store

Changelog

*BREAKING CHANGES, MAKE A BACKUP BEFORE IMPORTING*

0.4.1

1 August 2023

  • AddedLocalization – Added Vendor reference
    (i.e for compatibility with Vendor for HFPS)
  • ~
  • uPDATEdCandle Item (Script Edit) – Updated Switcher Deselect Forced Add
    (i.e for compatibility with Durability for HFPS)
  • uPDATEdFlashlight Item (Script Edit)Updated Switcher Deselect Forced Add
    (i.e for compatibility with Durability for HFPS)
  • uPDATEdFlashlight Item OLD (Script Edit) – Updated Switcher Deselect Forced Add
    (i.e for compatibility with Durability for HFPS)
  • uPDATEdInventory (Script Edit) – Updated Custom Lock State edit
    (i.e for compatibility with Durability for HFPS)
  • uPDATEdItem Switcher (Script Edit) – Updated Deselect Item Forced Add edit
    (i.e for compatibility with Durability for HFPS)
  • uPDATEdLantern Item (Script Edit) – Updated Switcher Deselect Forced Add
    (i.e for compatibility with Durability for HFPS)
  • uPDATEdLantern Item New (Script Edit)Updated Switcher Deselect Forced Add
    (i.e for compatibility with Durability for HFPS)
  • uPDATEdMelee Controller (Script Edit)Updated Switcher Deselect Forced Add edit
    (i.e for compatibility with Durability for HFPS)
  • uPDATEdSwitcher Behaviour (Script Edit) – Updated Switcher Deselect Forced Add
    (i.e for compatibility with Durability for HFPS)
  • uPDATEdWeapon Controller (Script Edit) – Updated Switcher Deselect Forced Add
    (i.e for compatibility with Durability for HFPS)
  • ~
  • uPDATEdDizzy Media > _Utilities Folder Moved to _Shared folder
    (i.e _Shared > _Utilities)
  • uPDATEdDizzy Media > Editor Folder – Moved to _Shared folder
    (i.e _Shared > Scripts > Editor)
  • ~
  • uPDATEdComponents Database (Removed)Moved to CompForHFPS_Integ_DialSys asset pack
    (i.e import from Components Welcome > Integrations > Third Party > Dialogue System tab)
  • ~
  • uPDATEdComponents WelcomeAdded Import Dialogue System Pack button to Integrations > Third Party > Dialogue System tab (i.e imports Dialogue System > Components database)
  • uPDATEdComponents Welcome (Localization)Updated localization for new changes
  • uPDATEdComponents WelcomeUpdated Gizmos_Move action
    (i.e fixed gizmos remove action)
  • ~
  • uPDATEdCharacter ActionMoved to _Shared > Scripts > Components > World > Player (i.e for shared use across HFPS Add On assets)
  • uPDATEdCharacter Action – Added namespace DizzyMedia.HFPS_Puzzler
    (i.e for compatibility with Puzzler)
  • uPDATEdCharacter ActionAdded Interact Type to Interaction Options
    (i.e disable or re-enable interaction)
  • uPDATEdCharacter ActionAdded Delay Actions End options to Move Options
    (i.e uses delay before calling to action bar, sub actions, etc.)
  • uPDATEdCharacter ActionAdded Use Display Set option to UI Options
    (i.e hides / shows display set assigned on UI Controller)
  • uPDATEdCharacter ActionAdded Bench Settings to Extensions Options
    (i.e for use with Durability)
  • uPDATEdCharacter ActionAdded Vendor Settings to Extensions Options
    (i.e for use with Vendor)
  • uPDATEdCharacter ActionUpdated all actions (i.e for new additions / changes)
  • uPDATEdCharacter ActionUpdated header icon
    (i.e uses new icon instead of components icon)
  • ~
  • uPDATEdDM Menu – Updated for new compatibility use
    (i.e define symbols wraps)
  • ~
  • uPDATEdLighter Item – Updated OnSwitcherDeselect_Forced action
    (i.e removed isSelected check)
  • uPDATEdLighter Item – Updated #if wraps for OnSwitcherDeselect_Forced action
    (i.e added Durability check)
  • ~
  • uPDATEdReferences – Moved to _Shared > Scripts > Components > Player
    (i.e for shared use across HFPS Add On assets)
  • uPDATEdReferences – Updated Components script references
    (i.e now wrapped in COMPONENTS_PRESENT check)
  • uPDATEdReferences – Updated References_Catch action
    (i.e Components scripts catch is now wrapped in a COMPONENTS_PRESENT check)
  • ~
  • uPDATEdReferences Editor – Updated header icon
    (i.e uses new icon instead of components icon)
  • ~
  • uPDATEdRagdoll Creator – Updated GrabHumanoidParts action
    (i.e for feet creation fix, more info below)
  • ~
  • uPDATEdScare Handler – Updated Scare_Start and FXnShake_Buff
    (i.e for Disable Arms Lock fix, more info below)
  • ~
  • uPDATEdSimple Fade – Moved to _Shared > Scripts > Components > UI > Display
    (i.e for shared use across HFPS Add On Assets)
  • uPDATEdSimple Fade – Updated header icon
    (i.e uses new icon instead of components icon)
  • ~
  • uPDATEdUI Controller – Moved to _Shared > Scripts > Components > UI > Menu
    (i.e for shared use across HFPS Add On assets)
  • uPDATEdUI Controller – Added Display Sets options
    (i.e hide / show specific UI objects instead of entire Game UI)
  • uPDATEdUI Controller – Added DisplaySet_State action
    (i.e hides / shows specific display set based on bool state and string name)
  • uPDATEdUI Controller – Updated all actions for new changes
    (i.e actions / values wrapped in symbols checks)
  • ~
  • fixEdCharacter Action – Fixed Interaction object not enabling when using Enter Object
    and NOT using action bar
  • fixEdCharacter Action – Fixed Action Bar showing before action has finished
    (i.e on Enter Object, etc.)
  • fixEdCharacter Action – Fixed compatibility issue with Puzzler for HFPS
    (i.e namespace reference)
  • ~
  • fixEdLighter Item – Fixed issue with lighter not hiding when Force Hide is called
    (i.e when showing lighter while interacting with Character Action, etc.)
  • ~
  • fixEdRagdoll Creator – Fixed issue with Feet Creation > Character Joint > Connected Body being assigned to the wrong leg (i.e right foot was assigned to left leg, left foot was assigned to right leg)
  • ~
  • fixEdScare Handler – Fixed Disable Arms Lock not working correctly
    (i.e missing COMPONENTS_PRESENT reference)
  • ~
  • scenesComponents Demo – Updated all Teleport Character Actions
    (i.e for new action end wait option)
  • scenesComponents Demo – Updated all Hide Character Actions (Locker)
    (i.e for new action end wait option)
  • scenesComponents Demo – Updated Jill enemy ragdoll (i.e fixed feet / legs)
  • ~
  • scenesComponents Hide Demo – Updated all Character Actions
    (i.e for new action end wait option)
  • scenesComponents Hide Demo – Updated Jill enemy ragdoll (i.e fixed feet / legs)
  • ~
  • scenesComponents Objectives Demo Scenes (All) – Updated all Character Actions
    (i.e for new action end wait option)
  • ~
  • MiscAdded Asset Pack
    (i.e CompForHFPS_Integ_DialSys > Dialogue System Integration Data)
  • MiscUpdated Documentation
  • MiscUpdated Demo Scenes
  • MiscUpdated Extensions > Ragdoll Creator (i.e v0.1.2)
  • MiscUpdated Folders (i.e structure)
  • MiscUpdated Prefabs (i.e actions, boss, etc.)

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