The latest version of Components has been released!
Below you will find a detailed changelog for this version release
Version updates are pushed directly to the Dizzy Media
and Unity Asset Store
Changelog
*BREAKING CHANGES, MAKE A BACKUP BEFORE IMPORTING*
0.4.1
1 August 2023
- AddedLocalization – Added Vendor reference
(i.e for compatibility with Vendor for HFPS) - ~
- uPDATEdCandle Item (Script Edit) – Updated Switcher Deselect Forced Add
(i.e for compatibility with Durability for HFPS) - uPDATEdFlashlight Item (Script Edit) – Updated Switcher Deselect Forced Add
(i.e for compatibility with Durability for HFPS) - uPDATEdFlashlight Item OLD (Script Edit) – Updated Switcher Deselect Forced Add
(i.e for compatibility with Durability for HFPS) - uPDATEdInventory (Script Edit) – Updated Custom Lock State edit
(i.e for compatibility with Durability for HFPS) - uPDATEdItem Switcher (Script Edit) – Updated Deselect Item Forced Add edit
(i.e for compatibility with Durability for HFPS) - uPDATEdLantern Item (Script Edit) – Updated Switcher Deselect Forced Add
(i.e for compatibility with Durability for HFPS) - uPDATEdLantern Item New (Script Edit) – Updated Switcher Deselect Forced Add
(i.e for compatibility with Durability for HFPS) - uPDATEdMelee Controller (Script Edit) – Updated Switcher Deselect Forced Add edit
(i.e for compatibility with Durability for HFPS) - uPDATEdSwitcher Behaviour (Script Edit) – Updated Switcher Deselect Forced Add
(i.e for compatibility with Durability for HFPS) - uPDATEdWeapon Controller (Script Edit) – Updated Switcher Deselect Forced Add
(i.e for compatibility with Durability for HFPS) - ~
- uPDATEdDizzy Media > _Utilities Folder – Moved to _Shared folder
(i.e _Shared > _Utilities) - uPDATEdDizzy Media > Editor Folder – Moved to _Shared folder
(i.e _Shared > Scripts > Editor) - ~
- uPDATEdComponents Database (Removed) – Moved to CompForHFPS_Integ_DialSys asset pack
(i.e import from Components Welcome > Integrations > Third Party > Dialogue System tab) - ~
- uPDATEdComponents Welcome – Added Import Dialogue System Pack button to Integrations > Third Party > Dialogue System tab (i.e imports Dialogue System > Components database)
- uPDATEdComponents Welcome (Localization) – Updated localization for new changes
- uPDATEdComponents Welcome – Updated Gizmos_Move action
(i.e fixed gizmos remove action) - ~
- uPDATEdCharacter Action – Moved to _Shared > Scripts > Components > World > Player (i.e for shared use across HFPS Add On assets)
- uPDATEdCharacter Action – Added namespace DizzyMedia.HFPS_Puzzler
(i.e for compatibility with Puzzler) - uPDATEdCharacter Action – Added Interact Type to Interaction Options
(i.e disable or re-enable interaction) - uPDATEdCharacter Action – Added Delay Actions End options to Move Options
(i.e uses delay before calling to action bar, sub actions, etc.) - uPDATEdCharacter Action – Added Use Display Set option to UI Options
(i.e hides / shows display set assigned on UI Controller) - uPDATEdCharacter Action – Added Bench Settings to Extensions Options
(i.e for use with Durability) - uPDATEdCharacter Action – Added Vendor Settings to Extensions Options
(i.e for use with Vendor) - uPDATEdCharacter Action – Updated all actions (i.e for new additions / changes)
- uPDATEdCharacter Action – Updated header icon
(i.e uses new icon instead of components icon) - ~
- uPDATEdDM Menu – Updated for new compatibility use
(i.e define symbols wraps) - ~
- uPDATEdLighter Item – Updated OnSwitcherDeselect_Forced action
(i.e removed isSelected check) - uPDATEdLighter Item – Updated #if wraps for OnSwitcherDeselect_Forced action
(i.e added Durability check) - ~
- uPDATEdReferences – Moved to _Shared > Scripts > Components > Player
(i.e for shared use across HFPS Add On assets) - uPDATEdReferences – Updated Components script references
(i.e now wrapped in COMPONENTS_PRESENT check) - uPDATEdReferences – Updated References_Catch action
(i.e Components scripts catch is now wrapped in a COMPONENTS_PRESENT check) - ~
- uPDATEdReferences Editor – Updated header icon
(i.e uses new icon instead of components icon) - ~
- uPDATEdRagdoll Creator – Updated GrabHumanoidParts action
(i.e for feet creation fix, more info below) - ~
- uPDATEdScare Handler – Updated Scare_Start and FXnShake_Buff
(i.e for Disable Arms Lock fix, more info below) - ~
- uPDATEdSimple Fade – Moved to _Shared > Scripts > Components > UI > Display
(i.e for shared use across HFPS Add On Assets) - uPDATEdSimple Fade – Updated header icon
(i.e uses new icon instead of components icon) - ~
- uPDATEdUI Controller – Moved to _Shared > Scripts > Components > UI > Menu
(i.e for shared use across HFPS Add On assets) - uPDATEdUI Controller – Added Display Sets options
(i.e hide / show specific UI objects instead of entire Game UI) - uPDATEdUI Controller – Added DisplaySet_State action
(i.e hides / shows specific display set based on bool state and string name) - uPDATEdUI Controller – Updated all actions for new changes
(i.e actions / values wrapped in symbols checks) - ~
- fixEdCharacter Action – Fixed Interaction object not enabling when using Enter Object
and NOT using action bar - fixEdCharacter Action – Fixed Action Bar showing before action has finished
(i.e on Enter Object, etc.) - fixEdCharacter Action – Fixed compatibility issue with Puzzler for HFPS
(i.e namespace reference) - ~
- fixEdLighter Item – Fixed issue with lighter not hiding when Force Hide is called
(i.e when showing lighter while interacting with Character Action, etc.) - ~
- fixEdRagdoll Creator – Fixed issue with Feet Creation > Character Joint > Connected Body being assigned to the wrong leg (i.e right foot was assigned to left leg, left foot was assigned to right leg)
- ~
- fixEdScare Handler – Fixed Disable Arms Lock not working correctly
(i.e missing COMPONENTS_PRESENT reference) - ~
- scenesComponents Demo – Updated all Teleport Character Actions
(i.e for new action end wait option) - scenesComponents Demo – Updated all Hide Character Actions (Locker)
(i.e for new action end wait option) - scenesComponents Demo – Updated Jill enemy ragdoll (i.e fixed feet / legs)
- ~
- scenesComponents Hide Demo – Updated all Character Actions
(i.e for new action end wait option) - scenesComponents Hide Demo – Updated Jill enemy ragdoll (i.e fixed feet / legs)
- ~
- scenesComponents Objectives Demo Scenes (All) – Updated all Character Actions
(i.e for new action end wait option) - ~
- MiscAdded Asset Pack
(i.e CompForHFPS_Integ_DialSys > Dialogue System Integration Data) - MiscUpdated Documentation
- MiscUpdated Demo Scenes
- MiscUpdated Extensions > Ragdoll Creator (i.e v0.1.2)
- MiscUpdated Folders (i.e structure)
- MiscUpdated Prefabs (i.e actions, boss, etc.)