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Invector World Components v0.7


DizzyMedia
(@dizzymediainc)
Trusted Member Admin
Joined: 3 years ago
Posts: 56
Topic starter  

v0.7

UPDATED TO WORK WITH INVECTOR TEMPLATES 2.5.6+

 

  1. New Add Ons

  • Crafting Handler - 3 options (button press, menu button and work bench)

 

  1. New Helpers

  • IWC_AIHolders - Holder for AI references (i.e lock on transform, etc.)

 

  1. Updates

  • vFakeWall - Updated values to match new vIDamageReceiver events
  • IWC_Holders - Added feet trigger holders & feet state function
  • vRebirth - Added feet state update (i.e IWC Feet_State call)
  • vRebirth - Added init events
  • vRebirth - Changed "Player_Birth_NoEvents" to "Player_Birth_InitEvents" and added init events to this function
  • vLockOnAlt - Added custom lock on trans check (checks for custom lock on
  • transform usage)
  • vEasyTravel - "TravelBuff_NoMenu" function now uses "Player_Birth_InitEvents" instead of ""Player_Birth_NoEvents" when using rebirth
  • vTravelCamCont - moved action calls from "MidBirth" event on vEasyTravel to vRebirth init events & regular events "PreBirth"
  • vEasyLock - Added push add on support

 

  1. Issues Fixes

  • Main Menu - Fixed vJoystickMouseInput de-selection issue (i.e notInventory bool)
  • Main Menu - Fixed "Reset" not resetting settings menu
  • SettingsMenu - Fixed graphics default set not correctly updating drop down values
  • vTravelCamCont - Fixed issue where camera position/rotation was not set when rebirth occurred (i.e when player died and rebirths)

 

  1. Misc

  • Updated demo scenes
  • Updated add on demo scenes
  • Added new Crafting demo scene
  • Added new vLockOnAlt edit in IWC_Snippets
  • Updated IWC_Snippets
  • Updated prefabs
  • Updated documentation
This topic was modified 5 months ago by DizzyMedia

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