Soul Collection System is flexible and easy to use, simply place the script onto the object you want to drop souls and fill in the values.
(or use the provided prefabs)
- Easy to use system
- Drag & Drop prefabs
- Flexible scripts
- Auto movement
- Auto collection detect
- Save to/grab from PlayerPrefs
- Can transfer from scene to scene
- Display souls via UI or other options
- Play sound on collect
- Can cap soul count (set min and max amounts)
- Custom inspectors for easy use
- Easy to debug
What you get:
- 2 Core Scripts
- 6 Helper Scripts
- 1 Example Particle System
- 2 Demo Scenes
You can learn more about the product(s) on the forums!
Feel free to share your work there if you’ve used our assets in your project.