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DizzyMedia
(@dizzymediainc)
Eminent Member Admin
Joined: 2 years ago
Posts: 23
05/05/2020 5:00 pm  

This is the official thread for the roadmap and news pertaining to Magec2019.

Brilliance with a twist!


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DizzyMedia
(@dizzymediainc)
Eminent Member Admin
Joined: 2 years ago
Posts: 23
28/07/2020 1:43 am  

Magec2019 v0.3 

New System Additions

  • Particle Culling (Distance & Viewport) - This feature will allow you to cull particles within your game scene with 2 different cull modes.
  • Audio Culling (Distance) - This feature will allow you to cull audio (i.e AudioSouces) in your game scene utilizing the distance cull mode.

 

Current System Updates

  • Viewport Culling Offset - This feature will allow you to set an offset for which the lights/models are culled per the screen space, ideally it would be best used for edge of the screen detection rather than behind an object.
  • LWRP Light Culling Support - This feature will offer support the LWRP (pipeline), offering 3 supported pipelines (Standard, HDRP & LWRP).
  • SRP Light Culling Support - This feature will offer support for SRP (Pipeline), offering 4 supported pipelines (Standard, HDRP, LWRP & SRP).
  • URP Light Culling Support - This feature will offer support for URP (Pipeline), offering 5 supported pipelines (Standard, HDRP, LWRP, SRP & URP).
  • LOD Support - This feature will offer support to pre-configured LOD's and utilizing them for culling.

 

Third Party Integrations

  • There are no third party assets currently planned to be integrated into Magec2019
This post was modified 3 months ago 2 times by DizzyMedia

Brilliance with a twist!


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